GigaVoxels / GigaSpace
              A CUDA/GLSL library for the efficient 3D real-time rendering of highly detailed scenes.

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Publications in 2013


Publications in 2011

Computer Graphics Forum (Proceedings of Pacific Graphics 2011), Volume 30, Number 7 - sep 2011

Poster ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D). Best poster award. - feb 2011

 
Publications in 2010
 
Publications in 2009



Crytek Conference Talk - nov 2009
 
Publications in 2008
Technical Report , INRIA Technical Report - june 2008

ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games - febuary 2008
 
Publications in 2007
AFIG '07 (Actes des 20èmes journées de l'AFIG), page 183-195 - November 2007